Aww yeah! Finally pushed myself to work on some important code for the game. By refining the sections regarding multiple weapons per vessle ( which has been fully tested and vetted now ) I created a “Mining” class of weapon that shoots straight down and damages the terrain below you. Oh yeah, I also now assigned health to terrain. 🙂 So each different type of terrain will take different levels of dedication to break.
All this means it’s now possible for you to destroy terrain. Next up is to grant your ship some storage space so you can hold what you mine. Then on to a recipe or crafting system to make something out of it. Then the game will really open up.
Looks great so far.