- Improved Shadows and UI
- Rock was crafted into concrete, which was placed into the map as an archway.
- Flying at high speed
- Four new elements are depicted in this shot: Limestone, Silica Sand, Copper, and Nitrogen. Can you spot them all?
- Someone’s Gonna Die
- Hurley is on the lookout for Jobbers. So far the radar is clean.
- Angular Velocity’s Inventory and Crafting System are now fully functional.
- Showing the Inventory screen.
- First Look at the Extra Depth Layer
- First Look at Shadow Mapping
- New Updater/Launcher redesigned in January 2013
- Mining some iron after implementing the new inventory system. That yellowish blob is a container full of iron.
- Explosion particles as well as slugs now have a motion blur effect.
- First Look At The HUD
- Angular Velocity got a new skybox for Christmas. Looking at new ship chassis too.
- Lame menu system in it’s infancy, but hey at least it works.
- Original Game Launcher in 2012
- 2012 – First Look at the Gravity Bomb
- Killing in the name of…
- Looking at the new terrain generator
- 2012 – Added new material types Iron and Scandium
- Tooling around the new terrain
- Our first view of the Harpoon Class fighter, as well as our first explosion.
- Very early OpenGL and physics tests.
- Taken after migrating to OpenGL and implementing Face Culling