Media Improved Shadows and UI Rock was crafted into concrete, which was placed into the map as an archway. Flying at high speed Four new elements are depicted in this shot: Limestone, Silica Sand, Copper, and Nitrogen. Can you spot them all? Someone’s Gonna Die Hurley is on the lookout for Jobbers. So far the radar is clean. Angular Velocity’s Inventory and Crafting System are now fully functional. Showing the Inventory screen. First Look at the Extra Depth Layer First Look at Shadow Mapping New Updater/Launcher redesigned in January 2013 Mining some iron after implementing the new inventory system. That yellowish blob is a container full of iron. Explosion particles as well as slugs now have a motion blur effect. First Look At The HUD Angular Velocity got a new skybox for Christmas. Looking at new ship chassis too. Lame menu system in it’s infancy, but hey at least it works. Original Game Launcher in 2012 2012 – First Look at the Gravity Bomb Killing in the name of… Looking at the new terrain generator 2012 – Added new material types Iron and Scandium Tooling around the new terrain Our first view of the Harpoon Class fighter, as well as our first explosion. Very early OpenGL and physics tests. Taken after migrating to OpenGL and implementing Face Culling Troy CorbinMedia01.27.2013