Congratulations to SpaceX

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Falcon 9 has landed! I’d like to take a moment to acknowledge a true innovation in space travel and rocket design: The engineering behind landing the first stage of an orbital launch vehicle is staggering, and Elon Musk’s company SpaceX deserves a lot of credit for this accomplishment. Up until today, the first stages of orbital rockets could never be reused. This technology will significantly reduce the cost of launching payloads into space. The rocket was carrying a commercial payload: 11 small data-relay satellites for Orbcomm of Rochelle Park, N.J. These …

Troy CorbinCongratulations to SpaceX
Flying through an Arch

2015 State of the Game

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Well hello! It’s been 751 days since my last post here, so I feel like I’ve got some explaining to do. If you just want the TL:DR TL:DR – Angular Velocity is not dead, but it was. When we last saw our hero… Back in November of 2013, I was committed to making Angular Velocity the success I envisioned. I tried to become active in Reddit’s /r/gamedev community, started participating in Screenshot Saturdays, etc. AV was progressing at a good pace for a single developer project and I was happy. Then one …

Troy Corbin2015 State of the Game
First Look at the Extra Depth Layer

Pre Alpha Demo Publicly Available Today

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  Hey folks, Starting today you can download a Pre Alpha demo build of Angular Velocity! Be advised that there is a lot of functionality missing. For example, you only have 1 schematic you can craft, there is no multiplayer yet, and limited weapons, ships, and resources. Having said all that, it’s important for us to start testing the core of the game across multiple systems, as well as working the bugs out of our custom update software. System Requirements Java 7 ( You can download it here ) OpenGL …

Troy CorbinPre Alpha Demo Publicly Available Today

Hello Everyone

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Welcome to the new home of Angular Velocity, our project to reinvent the 2D Space Shooter. Starting this weekend we hope to bring you regular developer updates on the progress of AV, including screenshots, videos, and exclusive access to all demos.   Along the way, we’d love to hear from you and get your feedback! Although we have a vision of what a great Space Shooter should look like, your input will help shape what we deliver. And yes, OP will deliver.

Troy CorbinHello Everyone